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Whirlwind
   
Ability : Man-at-Arms (2)
Requirement : Melee Weapon
Action Point : 6
Skill Level : 7
Cooldown : 6 turn(s)


Effect

Perform a whirlwind attack, hitting enemies around you for 120% of weapon damage.

Details

Radius: 2.0m

Notes

This skills requires at least a level 2 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 9 in Strength to avoid the low attribute penalty.