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Rage
   
Ability : Man-at-Arms (3)
Requirement : Melee Weapon
Action Point : 3
Skill Level : 10
Cooldown : 4 turn(s)


Effect

Enter an enraged state.

Details

Damage: +50%
Critical Chance: 1%
Dexterity: -4
Armour: 0

Rage drops your armour rating and dexterity, but you do more damage and have higher crit chance.

Success rate

Notes

This skills requires at least a level 3 in the Man-at-Arms Ability. If you don't meet this requirement, the Action Points cost to use it will be increased.

You need at least 10 in Strength to avoid the low attribute penalty.